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Michael Ford

Adobe Animate Lesson 6

On Monday, September 19, 2022 we continued working on our Adobe Animate assignments. This lesson was titled, "Puppet Warping". For this lesson we learned the following:

  • Use the Asset Warp tool on a bitmap or a vector shape for puppet warping.

  • Understand the kind of animations that are appropriate for puppet warping.

  • Create and edit rigs with the Asset Warp tool.

  • Animate rigs with classic tweening.

  • Specify the angle of rotation for individual joints in your rig.

  • Apply warp options such as hard and soft bones, freezing joints, and mesh density.

  • Apply single joints to your rig.


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